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Calista C1-9 Home Theater Blending

1) A condition where two signals mix together to form one sound or to give the sound of one sound source or one performance. 2) Mixing the left and right signal together slightly which makes the instruments sound closer to the center of the performance stage. 3) A method of panning during mixing where instruments are not panned extremely left or right. Bit The smallest unit of digital information representing a single "0" or 1. Calista C2-88 Projector Atom The smallest particle which makes up a specific substance. It's composed of a center around which electrons revolve. Bank 1) A collection of sound patches (data as to the sequence and operating parameters of the synthesizer generators and modifiers) in memory. 2) A group of sound modules as a unit. Calista C3-S Security System Aliasing A sampler mis-recognizing a signal sent to it that is at a frequency higher than the Nyquist Frequency. Upon playback, the system will provide a signal at an...

Calista C1-9 Home Theater Diaphragm

A thin flexible membrane or cone that vibrates in response to electrical signals to produce sound waves. Distortion is usually referred to in terms of total harmonic distortion (THD) which is the percentage of unwanted harmonics of the drive signal present with the wanted signal. Generally used to mean any unwanted change introduced by the device under question. Compact Disc, Interactive CDI A Compact Disc, usually containing audio, video, and text, which the user can interact with in that the display or playback changes after the user performs some action. Calista C3-S Security System Auxiliary Equipment Effects devices separate from but working with the recording console. Critical Distance The point a distance away from the sound source where the direct sound and the reverberant sound are equal in volume. Calista C2-88 Projector Bass Roll Off An electrical network built into some microphones to reduce the amount of output at bass frequencies when close-micin...

Calista C2-88 Projector Action

In guitar playing, action refers to how far the strings sit off of the guitar neck. When strings are close to the neck, it is referred to as "Low Action". When the string sit far above the neck, it is called "High Action". Guitars with low action are easier to play, but make sure they are not too close, or it could causing buzzing. Flutter 1) High-frequency variations in pitch of a recorded waveform due to fast speed variations in a recorder or playback machine. 2) Originally, and more formally, any variations (fast or slow) in pitch of a recorded tone due to speed fluctuations in a recorder or playback unit. Calista C3-S Security System Bit The smallest unit of digital information representing a single "0" or 1. Blending 1) A condition where two signals mix together to form one sound or to give the sound of one sound source or one performance. 2) Mixing the left and right signal together slightly which makes the instruments sound c...

Calista C1-9 Home Theater Howlback

British term for the term Feedback (the pickup of the signal out of a channel by the input of the channel or the howling sound that this produces). Input Overload Sending too high of a signal level into a device so that the first amplifier of the device overloads. Calista C2-88 Projector Bank 1) A collection of sound patches (data as to the sequence and operating parameters of the synthesizer generators and modifiers) in memory. 2) A group of sound modules as a unit. Contact Microphone A device that senses vibrations and puts out an audio signal proportional to the vibrations. Calista C3-S Security System Capo A clamp-like device that is placed vertically across the guitar neck. It is used to change the pitch of the guitar, acting as a moveable nut. Harmonics Integer multiples of a fundamental frequency, the fundamental itself being the first harmonic, its first overtone the second harmonic, etc. Attributing to instruments, voices, etc. their distincti...

Calista C2-88 Projector Frequency Response

How sensitive an electronic device (mic, amplifier, speaker, etc.) is to various frequencies; often communicated with a graph. Active Crossover Uses active devices (transistors, IC's, tubes) and some form of power supply to operate. Calista C1-9 Home Theater Interface Any device that allows one unit to work, drive or communicate with another unit when they cannot do so by just feeding each other often because the units are manufactured by different companies. Instrument Out Direct Feeding the output of an electric instrument (like an electric guitar) to the recording console or tape recorder without using a microphone. Calista C3-S Security System Crossover, Active A rack mountable unit used to separate frequencies leaving the soundboard into high's, mids, and lows with different outputs for each. Bar A term meaning the same thing as the term Measure (the grouping of a number of beats in music, most-often four beats). Balance 1) The relativ...

Calista C2-88 Projector I/O

Short for "Input/Output' and referring to: 1) An in-line console module that contains controls for the input section, output section and monitor section. 2) A module in electronic gear containing input and output amplifiers for the device. 3) A digital port (connector) able to both receive digital data and output digital data. Keynote Number A number assigned to each key of a synthesizer or controller keyboard that is transmitted in the MIDI signal. Calista C3-S Security System Echo Send Control A control to send the signal from the input module to the echo chamber or effects device via the echo buss. Hard Disk Recording The recording of digital audio onto a hard disc. Calista C1-9 Home Theater In-Line Console A console with modules that have controls for all console sections in one long strip. Hypercardioid Pattern A microphone pick up sensitivity pattern where the least sensitive pick up point is more than 90 degrees but less than 150 de...

Calista C3-S Security System Chorusing

1) A term meaning the same thing as Chorus (Definition 3 or 4). 2) In some delay effects devices, a term used to mean the term Depth (the amount of change in the controlled signal by the control signal). Infinite Baffle A baffle so large that the sounds coming from one side do not reach the other side. Calista C2-88 Projector Fundamental The tuned frequency and (almost always) the lowest frequency that is present in the sounding of a pitch by a musical instrument. Crosstalk Leakage of an audio signal into a channel that iris not intended to be in, from an adjacent or nearby channel. Calista C1-9 Home Theater Automation In consoles, a feature that lets the engineer program control changes (such as fader level) so that upon playback of the multitrack recording these changes happen automatically. Electric Instrument Any musical instrument that puts out an electrical signal rather than an acoustic sound. Ambient Field A term with the same meaning as ...